Musical Medium of Nhaama
Ruby Sea Shaman

WIP

About Yaru

“The sun watches what I do, but the moon knows all my secrets.”


Please Note: The information here can be secretive and not always shared in public capacity. Use your best judgement and avoid roleplay with meta knowledge of private details. Thank you!

Name | Yaruuna (Yahr-oon-nah) - Goes as Yaru, Yara, or Runa
Gender | Female (She/Her)
Race | Xaela Au ra
Age | Around 24
Sexuality | Bi/Pan
Relationship Status | Engaged? She has several active suitors; despite her lack of interest some of them persistently chase her attentions - which usually lie in the spirit realms, instead.
Moral Compass | CG/NG. Takes a very strong stance against poor treatment of her fellow Xaela and the animals and lands of her home. She is less likely to immediately jump into action when it comes to strangers of another people - viewing it as risking herself for another's cause, which she may do depending on the details.
Aether | Naturally stronger than the atypical steppe caster.
Voice | A trained tone, able to portray herself as meek, bold, or vivacious as needed. In a natural state she has a pleasant silvery sing-song quality of a storyteller and singer.
Location | Ventures throughout the Far East - The Steppes, Ruby Sea, and Kugane in particular. As a wandering merchant and bard, she may be found elsewhere across the star during her travels.
Tribe Status | Belongs to the Alaqi and Ejinn by blood (Secretly Moks).
Religion | Worships Nhaama the Duskmother, the Dawnfather, and many minor spirits and ancestors. Believes in the reincarnation of souls.
Languages | Eorzean, Old Au Ri, Ejinn Watersign, Hingashi
Magical Disciplines |
BLM/WHM >> Elementalist Sorceress / Spirit Shaman
BRD >> Musician and Throat Singer
BST >> Beastmaster
Other Disciplines |
Merchant
Professional Potter
Amateur Fisher
General OverviewAPPEARANCE
Height | Shorter than short
Weight | 115 ponze, give or take
Hair | White as clouds above the steppes or waves on the ruby sea. Sometimes dyed shades of purple May be curly - tribal custom decrees wavy hair is beautiful, thus the women often braid their hair when wet and unravel it later to create curls.
Eyes | Red as the dalamud moon ere it crashed down.
Build | Mesomorph leaning towards Endomorph.
Tattoos and Scars | Carries several scars she's chosen not to mend before they began to scar up, for some personal reason. Tattoos TBA, but animalistic tribal forms.

DISTINGUISHING FEATURES & ITEMS🌊 Hair, clothing, and weapons decorated with an assortment of small items; polished bones, shell beads, feathers, colorful ribbons, metal rings, and so on.
🐺 "Khel Khuur" jaw harp worn on a leather cord around her neck. Sometimes carries a Tovshuur lute or Morin Khuur fiddle on her back. The fiddle has the upper half of a bleached horse skull functioning as the body of the instrument.
🌊 Can’t hear very well out of her right horn
🐺 Ceremonial bells on her staff and traditional shaman tools on her belt openly mark her place in society.

The wind makes you ache for someplace deeper than your bones. It may be that it touches something old in the soul. A chord of race memory that says migrate or die - migrate or die.


PERSONALProfessions | Günilbechin - Trained as spirit shaman of the Alaqi, and sea sorceress of the Ejinn. Proficient in magical use of the elements of water, wind, and lightning. Known to save locals by rescuing shipwrecked crew members, as well as culling and destroying dangerous creatures found too close to villages and ger encampments.Khuurchin - Bard of the Steppe. Common is it to speak poetry, sing song, and play music on the vast plains - these Xaela are known as Storysingers. Used for teaching lessons, remembrance of histories, as well as humorous entertainment, Xaelan performers are welcome into many tribes where other outsiders may not tread. Note - this position is not inherently attached to use of the bow, and is commonly seen as an extension of Shamans and Mystics.Vaarchin - After studying for a time at the family businesses of metalsmithing, the young Xaela found it not to her liking and instead was drawn to an artisan of the Ejinn clan where she learned pottery making. She may be found plying her own wares alongside her father's metalworks at markets a few times a year, along with various sundry items such as warding charms and animal pelts.Magical Disciplines |
A blend of Conjurer, Black Mage, and Bard classes serves as an in game stand-in for her unique skillset. Perhaps the closest FFXIV class is Geomancer and Beastmaster. Ari's abilities are inspired or reflected in several DND and homebrew classes: Druid's Circle of the Spirits, Bard's College of Soulsong, Bard's College of Spirits.
After her humble beginnings as an elemental mage and middling healer, Ari learned how to amplify her aether while making a connection to beasts of the lands. Through this, she could control, empower, and heal them. Given her tribes ancestral worship and belief in life after death, a natural progression was into dealing with the kami (spirits) - starting with the animal specters of her beloved beasts.Ari uses her music and aether to enhance the abilities of those around her, by channeling the powers of animal spirits into herself or others. She may also use it to engage with spoken spirits either to directly channel them or to hear the will of the gods through their whispers. Dance and ritual are also employed often during her communes, and each animal spirit must be studied, placated, and welcoming of her presence in order to grant a boon.To delve deeper, the Xaelan woman has learned ancient forms of aether manipulation to effect change in the world around her. She does not see these abilities that manifest as separate entities, but as one part of a whole that is shamanism. To Ari, using rituals to cleanse a Ger of evil spirits, bringing down the rage of a mammoth spirit into a fighter at her side with the pluck of a fiddle, or blasting an enemy with a torrent of water through a staff focus - all these things are connected and one in her mind, as a direct result of being in tune with her homeland in both the natural form and the spiritual form.Weapons Training | Primary: Spellcaster Staff. Secondary (Needs Training): Ild / Turkish Kilij style weapon, Spear, Uurga Lasso.
Skills | Khoomkij (throat-singing). Primary instruments: Morin Khuur fiddle, Tovshuur lute. Secondary instruments: Limbe flute, Khel Khuur jaw harp.
Hobbies | Wrestling (needs training), Fishing - both spear and pole. Treasure hunting - sunken vessels.
RELATIONSHIPSAssociations | tbd
Tribe | Ejinn, a peaceful group of migratory fishers and water-shapers who travel up the rivers of the Steppe and back down the Bay of Yanxia. Moks, a secret tribe managing the steppe peoples through unknown agents placed into other tribes who plant and gather information, and subtly control other tribes. Mol, a peaceful tribe fiercely dedicated to following the will of the gods, filled with many seers and shamans who regularly consult with the gods to determine their every action.
Parents | Sukhbaatar Mol, Father. Sirudavaa Ejinn, Mother.
Siblings | Sisters - Zayadalai, Oyuudalai. Brothers -
Spouse(s) | No
Children | None
Pets | Several sheep, goats, a very curious crab, and others.

About the Writer


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Media Gallery
Screenshots & Inspiration


the wheel



Hooks & Additional Info

“For I would ride with you upon the wind,
Run on the top of the disheveled tide,
And dance upon the mountains like a flame."


HOOKS🪝Knowledge of the tides and movements of the water can be a boon during oceanic travel... or just use her for swimming lessons.🪝 Xaela and Bard both, she constantly travels, and can be found in many places in the East.🪝Operates as a merchant for her family, selling wares across the Steppes and Kugane.🪝 An avid collector lost trinkets. Early forays into sunken ships started her love of adventure and exploration. She holds onto personal items of travelers lost at sea, and attempts to return them to friends and family, when possible.🪝 Visits bars and social gatherings listening to drunken tales. One of her personal goals as a bard is to gather grand stories of other Xaela and create a shrine of histories, to preserve the knowledge of her people in written form.🪝 Her connection to the Moks tribe means she takes an active interest in other Xaela's business, and is quite nosy. She may have visited your tribe some night with story and song. Despite sentiments about the Moks meddling, helping other Xaela is a priority for Ari - if she finds another of the people in trouble she will take appropriate action towards their wellbeing.🪝Coming from a family of Shamanic Metalsmiths, she semi-frequently sells wares at local markets across the Steppe. From her father's forge comes specialized tools, jewelry, and magical totems. They are well known for making the tools and adornments used in shaman's rituals, along with more mundane items. These are blessed with rituals and customized for each user. Ari's own craft is pottery thrown on the wheel, which she may show alongside her father's more polished handiworks. Her forms are neither armature or amazing, offering simple containers with basic decorations of depicting local fauna and flora.🪝 Getting married? Getting screamed at before dawn by angry spirits? Shamanic Services provided as needed - Ari can remove curses, bless a new house/weapon, give death rites, welcome a new child, commune with ancestors, etc. For a humorous scene, Ari can also play matchmaker and assign two characters to engage in courting (with permission from both players).

GOALS🪝 Ari, is quite small - the smallest woman in her tribe. As such she was sheltered - her brothers always protected her, carrying her on their shoulders instead of wrestling with her, the warriors never taking her along on hunts, etc.Having a large mana pool and a talent for magic, she was trained in the ways of the udgan and the storysinger, later learning how to cowl and coerce beasts into submission or friendship by use of her aether (beastmaster). And it was with these talents she contributed to the tribe.Aji would however, like to actually be trained in handling a weapon, to learn how to engage in a hunt without relying on her aetheric powers, and how to take her brothers down in a wrestling match.


QUIRKS AND TRAITS🐠 Magpie-like tendency to collect a variety of flotsam and miscellaneous items.
🐠
likes
dislikes

Smoking: never / sometimes / frequently / to excess
Drugs: never / sometimes / frequently / to excess
Alcohol: never / sometimes / frequently / to excess


Ejinn / Mok / Mol - Tribe Branch Lore

My high steep mountain, my wide river.
Ever since I was a small child playing.
my wide open country is smiling.


Everything here is my personal fan-made lore. If there are conflicts with your own interpretation, please let me know so I can properly accommodate your needs, even if that means dropping the material during our RP.bleep blorp coming soon